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Tutorial 1 : Making a Single Mesh Avatar

Caveat : This tutorial is for those who have already gotten acquainted with the various modelling tools, and names of the

tools. Please see other tutorials for basic guides to the modeling tools.

1. Use Create > Create Sculpted Surface or Nurbs and place the shape in the scene. This then opens a new window.

2. Ensure Snap to grid is on and the grid is visable, View > grid > Snap to Grid and View > grid > Show Working

Grid. Or use the buttons on the window's toolbar.

3.

4. Make a rough ellipse with 12 points, using Snap grid option so they are evenly spaced. Use Zoom view if

necessary to be about this scale for the default Grid.

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5. Click Update and Solid and Close window.

WORK IN PROGRESS, to be updated soon.

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